![]() Prev/Next Page will scroll through these.Īfter this, you can just do what you would do in normal debug mod to save and load states. You can select as many total pages you want (default: 10) in the DebugMod.GlobalSettings-1.2.2.1 in your saves folder. In order to acess the new save-states, bind Next Page and Prev Page to any keys you want (2nd page of binds in debug mod) add Assembly-CSharp.dll (with modding-api), and PlayMaker.dll, UnityEngine.dll and UnityEngine.UI.dll from your Hollow Knight/hollow_knight_Data/Managed/-folder.Saves are located at %AppData%.\LocalLow\Team Cherry\Hollow Knight\ This mod should not affect saves negatively, but it is a good idea to back them up anyway. ![]() Copy the contents of this zip into the folder (Overwrite files when asked).Copy the contents of the modding API zip into this folder (Overwrite files when asked).Create a backup of the game files located here.In GOG galaxy 2 -> Click button to the right of Update -> Manage Installation -> Show Folder Right click Hollow Knight in Steam -> Properties -> Local Files -> Browse Local Files.Download the modding API for Hollow Knight 1.2.2.1Īt the time of writing, 1.2.2.1-41 is the most up-to-date release:.
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